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Messages - Dacke

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1
Support / Re: Slow mouse (Linux)
« on: May 11, 2010, 12:33:40 am »
Indeed. But I had no luck with the JoyCursorSpeed there, either.

2
Support / Re: Slow mouse (Linux)
« on: May 10, 2010, 09:39:49 pm »
I have the same problem on Ubuntu 10.04, 64-bit. Both in fullscreen and windowed mode.
I have a fairly powerful computer with 4GB RAM, 3.3GHz dual core CPU, 512MB GPU.
I'm not sure if it could factor in, but I have a pretty big screen (1920*1080). Is it possible the game tries to calculate something based on the native resolution and somehow messes up?

Below are the user settings I could find in the Aquaria folder. I tried changing <JoyCursorSpeed v="900.000000" /> to <JoyCursorSpeed v="3000.000000" /> but I couldn't notice any difference.

usersettings.xml
Code: [Select]
<Version settingsVersion="1" />
<System>
    <DebugLog on="1" />
</System>
<Audio>
    <Mic on="0" octave="0" />
    <Volume sfx="1.000000" vox="1.000000" mus="1.000000" subs="1" />
    <Device name="" />
</Audio>
<Video>
    <Shader num="0" />
    <Blur on="0" />
    <NoteEffects on="0" />
    <FpsSmoothing v="30" />
</Video>
<Control>
    <AutoAim on="1" />
    <Targeting on="1" />
    <JoystickEnabled on="1" />
    <JoyCursorSpeed v="900.000000" />
    <JoyAxes s1ax="0" s1ay="1" s2ax="4" s2ay="3" s1dead="0.300000" s2dead="0.300000" />
    <ActionSet>
        <Action name="lmb" input="MOUSE_BUTTON_LEFT KEY_SPACE 0 JOY_BUTTON_0 " />
        <Action name="rmb" input="MOUSE_BUTTON_RIGHT KEY_LCONTROL 0 JOY_BUTTON_1 " />
        <Action name="PrimaryAction" input="MOUSE_BUTTON_LEFT KEY_SPACE 0 JOY_BUTTON_4 " />
        <Action name="SecondaryAction" input="MOUSE_BUTTON_RIGHT KEY_LCONTROL 0 JOY_BUTTON_5 " />
        <Action name="SwimLeft" input="0 KEY_A KEY_LEFT 0 " />
        <Action name="SwimRight" input="0 KEY_D KEY_RIGHT 0 " />
        <Action name="SwimUp" input="0 KEY_W KEY_UP 0 " />
        <Action name="SwimDown" input="0 KEY_S KEY_DOWN 0 " />
        <Action name="Revert" input="0 KEY_X 0 JOY_BUTTON_2 " />
        <Action name="Roll" input="0 KEY_R 0 0 " />
        <Action name="WorldMap" input="0 KEY_Q 0 JOY_BUTTON_6 " />
        <Action name="Escape" input="0 KEY_ESCAPE 0 JOY_BUTTON_7 " />
        <Action name="SongSlot1" input="0 KEY_1 0 0 " />
        <Action name="SongSlot2" input="0 KEY_2 0 0 " />
        <Action name="SongSlot3" input="0 KEY_3 0 0 " />
        <Action name="SongSlot4" input="0 KEY_4 0 0 " />
        <Action name="SongSlot5" input="0 KEY_5 0 0 " />
        <Action name="SongSlot6" input="0 KEY_6 0 0 " />
        <Action name="SongSlot7" input="0 KEY_7 0 0 " />
        <Action name="SongSlot8" input="0 KEY_8 0 0 " />
        <Action name="SongSlot9" input="0 KEY_9 0 0 " />
        <Action name="SongSlot10" input="0 KEY_0 0 0 " />
        <Action name="PrevPage" input="0 KEY_A KEY_LEFT JOY_BUTTON_4 " />
        <Action name="NextPage" input="0 KEY_D KEY_RIGHT JOY_BUTTON_5 " />
        <Action name="CookFood" input="0 KEY_W KEY_UP JOY_BUTTON_3 " />
        <Action name="FoodRight" input="0 0 0 0 " />
        <Action name="FoodLeft" input="0 KEY_S KEY_DOWN JOY_BUTTON_2 " />
        <Action name="Look" input="MOUSE_BUTTON_MIDDLE KEY_E 0 0 " />
        <Action name="ToggleHelp" input="0 KEY_H KEY_F1 0 " />
    </ActionSet>
</Control>
<Demo>
    <WarpKeys on="0" />
    <Intro2 on="1" />
    <ShortLogos on="0" />
</Demo>
<Data savePage="0" lastSelectedMod="0" />

Edit:
There is a usersettings.xml in the installation folder (~/aquaria by default).
There is also a usersettings.xml in ~/.Aquaria/preferences

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