1
Support / Re: Aquaria crashes on load
« on: May 07, 2010, 05:49:18 am »
I also got this game though the humble bundle. Same problem as the original poster, ATI X1900XT on windows vista 64.
Last few lines of debug.log:
PRECACHING: particles/*.png
searching directory
forEachFile - path: gfx/particles/ type: .png
PRECACHING: gfx/particles/beam.png
pos [18], file :gfx/particles/beam.png
LOADED TEXTURE FROM DISK: [particles/beam] ref: 1 idx: 128
PRECACHING: gfx/particles/beasthead.png
pos [23], file :gfx/particles/beasthead.png
LOADED TEXTURE FROM DISK: [particles/beasthead] ref: 1 idx: 129
PRECACHING: gfx/particles/bigglow.png
pos [21], file :gfx/particles/bigglow.png
I also played the demo when the game first came out and it also ran fine then.
Last few lines of debug.log:
PRECACHING: particles/*.png
searching directory
forEachFile - path: gfx/particles/ type: .png
PRECACHING: gfx/particles/beam.png
pos [18], file :gfx/particles/beam.png
LOADED TEXTURE FROM DISK: [particles/beam] ref: 1 idx: 128
PRECACHING: gfx/particles/beasthead.png
pos [23], file :gfx/particles/beasthead.png
LOADED TEXTURE FROM DISK: [particles/beasthead] ref: 1 idx: 129
PRECACHING: gfx/particles/bigglow.png
pos [21], file :gfx/particles/bigglow.png
I also played the demo when the game first came out and it also ran fine then.