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Support / Re: Introduction sequence and sound problems ...
« on: May 08, 2010, 09:46:39 am »
Hey, some more info:
Browsing the forum I learned about the debug.log, so I took a look at mine.
it contains a number of errors when precaching, here they are:
***Could not find texture: gfx/end
***Could not find texture: gfx/shock-hit
***Could not find texture: gfx/bar
***Could not find texture: gfx/healthbar
***Could not find texture: gfx/energyblast
***Could not find texture: gfx/shot-blue
***Could not find texture: gfx/shot-green
(inbetween, plenty of other textures can be loaded). These files indeed do not appear on disk (in the gfx folder), neither as file or as folder.
Then there are a number of fmodex errors (if this is the Fmod sound library, I guess these explain the missing music and voice)
FMODEX error: 36: Unknown error code
FMODEX error: 36: Unknown error code
FMODEX error: 36: Unknown error code
FMODEX error: 36: Unknown error code
And right after that, it says it can't find the subtitles file:
checking is playing now...
play now
Could not find subs file [titleb]
There is a titleb.ogg file in the vox folder but nothing else.
Then there is some unloading and loading of textures again, and in the avatar stuff:
Avatar 8
Could not find animation: idle
Avatar 9
Another unfound texture:
***Could not find texture: gfx/formupgrades/energyidol-charged
And then it complains about missing scripts:
cannot open scripts/maps/premap_title.lua: No such file or directory
(error loading script: scripts/maps/premap_title.lua from file [scripts/maps/premap_title.lua])
Could not find script file [scripts/maps/premap_title.lua]
setting flag [600] to 0
initAvatar
Again, this script does indeed not exist in the scripts/maps folder.
It does that again after (trying to) play some music:
playMusic: Title
playmusic end
Updating bgSfxLoop
loading map init script
cannot open scripts/maps/map_title.lua: No such file or directory
(error loading script: scripts/maps/map_title.lua from file [scripts/maps/map_title.lua])
Could not find script file [scripts/maps/map_title.lua]
And more errors happen in the naija cave:
LOADED TEXTURE FROM DISK: [no] ref: 1 idx: 700
cannot open scripts/maps/premap_naijacave.lua: No such file or directory
(error loading script: scripts/maps/premap_naijacave.lua from file [scripts/maps/premap_naijacave.lua])
Could not find script file [scripts/maps/premap_naijacave.lua]
setting flag [600] to 0
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: songstalk : postInit : attempt to call a nil value
luaScriptError: songstalk : postInit : attempt to call a nil value
no sing
no sing
luaScriptError: collectiblenaijacave : postInit : attempt to call a nil value
luaScriptError: songstalk : postInit : attempt to call a nil value
luaScriptError: songstalk : postInit : attempt to call a nil value
playMusic: light
a bit later more errors:
loading map init script
luaScriptError: empty : postInit : attempt to call a nil value
phonograph : attempt to call a nil value animationKey
phonograph : attempt to call a nil value animationKey
phonograph : attempt to call a nil value animationKey
songstalk : attempt to call a nil value animationKey
songstalk : attempt to call a nil value animationKey
songstalk : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
songstalk : attempt to call a nil value animationKey
Voice: Naija_VerseCave
checking is playing now...
play now
As far back as I can remember, I came to this place to think.
SoundManager::pause
mus
Note that that single line of subtitle is continuously shown, while the camera pans into the cave, revealing Naija sitting on her rock and not moving until I press escape and skip it. The only sound is the ambient underwater sound, no voice or music.
I quit the game after checking the subtitles, so the rest of the logfiles is cleanup and some errors that happened before (could not find texture/script)
It looked like a bad install, so I re-downloaded the installer, and did an uninstall/reinstall, but the newly downloaded installer is exactly the same size as the old one ( 203,654,351 bytes ), and I keep having the exact same problems. I'm running as an administrator on my machine.
For completeness sake: while installing I clicked "no" to the question of reusing the demo setting, since I've never installed the demo.
I hope this helps to find a solution. It looks as if the installer simply does not extract certain files on my machine? If I need to check anything else, let me know.
Browsing the forum I learned about the debug.log, so I took a look at mine.
it contains a number of errors when precaching, here they are:
***Could not find texture: gfx/end
***Could not find texture: gfx/shock-hit
***Could not find texture: gfx/bar
***Could not find texture: gfx/healthbar
***Could not find texture: gfx/energyblast
***Could not find texture: gfx/shot-blue
***Could not find texture: gfx/shot-green
(inbetween, plenty of other textures can be loaded). These files indeed do not appear on disk (in the gfx folder), neither as file or as folder.
Then there are a number of fmodex errors (if this is the Fmod sound library, I guess these explain the missing music and voice)
FMODEX error: 36: Unknown error code
FMODEX error: 36: Unknown error code
FMODEX error: 36: Unknown error code
FMODEX error: 36: Unknown error code
And right after that, it says it can't find the subtitles file:
checking is playing now...
play now
Could not find subs file [titleb]
There is a titleb.ogg file in the vox folder but nothing else.
Then there is some unloading and loading of textures again, and in the avatar stuff:
Avatar 8
Could not find animation: idle
Avatar 9
Another unfound texture:
***Could not find texture: gfx/formupgrades/energyidol-charged
And then it complains about missing scripts:
cannot open scripts/maps/premap_title.lua: No such file or directory
(error loading script: scripts/maps/premap_title.lua from file [scripts/maps/premap_title.lua])
Could not find script file [scripts/maps/premap_title.lua]
setting flag [600] to 0
initAvatar
Again, this script does indeed not exist in the scripts/maps folder.
It does that again after (trying to) play some music:
playMusic: Title
playmusic end
Updating bgSfxLoop
loading map init script
cannot open scripts/maps/map_title.lua: No such file or directory
(error loading script: scripts/maps/map_title.lua from file [scripts/maps/map_title.lua])
Could not find script file [scripts/maps/map_title.lua]
And more errors happen in the naija cave:
LOADED TEXTURE FROM DISK: [no] ref: 1 idx: 700
cannot open scripts/maps/premap_naijacave.lua: No such file or directory
(error loading script: scripts/maps/premap_naijacave.lua from file [scripts/maps/premap_naijacave.lua])
Could not find script file [scripts/maps/premap_naijacave.lua]
setting flag [600] to 0
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: jellysmall : postInit : attempt to call a nil value
luaScriptError: songstalk : postInit : attempt to call a nil value
luaScriptError: songstalk : postInit : attempt to call a nil value
no sing
no sing
luaScriptError: collectiblenaijacave : postInit : attempt to call a nil value
luaScriptError: songstalk : postInit : attempt to call a nil value
luaScriptError: songstalk : postInit : attempt to call a nil value
playMusic: light
a bit later more errors:
loading map init script
luaScriptError: empty : postInit : attempt to call a nil value
phonograph : attempt to call a nil value animationKey
phonograph : attempt to call a nil value animationKey
phonograph : attempt to call a nil value animationKey
songstalk : attempt to call a nil value animationKey
songstalk : attempt to call a nil value animationKey
songstalk : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
jellysmall : attempt to call a nil value animationKey
songstalk : attempt to call a nil value animationKey
Voice: Naija_VerseCave
checking is playing now...
play now
As far back as I can remember, I came to this place to think.
SoundManager::pause
mus
Note that that single line of subtitle is continuously shown, while the camera pans into the cave, revealing Naija sitting on her rock and not moving until I press escape and skip it. The only sound is the ambient underwater sound, no voice or music.
I quit the game after checking the subtitles, so the rest of the logfiles is cleanup and some errors that happened before (could not find texture/script)
It looked like a bad install, so I re-downloaded the installer, and did an uninstall/reinstall, but the newly downloaded installer is exactly the same size as the old one ( 203,654,351 bytes ), and I keep having the exact same problems. I'm running as an administrator on my machine.
For completeness sake: while installing I clicked "no" to the question of reusing the demo setting, since I've never installed the demo.
I hope this helps to find a solution. It looks as if the installer simply does not extract certain files on my machine? If I need to check anything else, let me know.