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Gameplay / Re: Almost done with the game. Will I be allowed to keep exploring? **Spoilers**
« on: February 11, 2011, 11:57:08 am »
All right, backtracking then. Thanks to you bot for the answers!
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If it crashes trying to load a particular graphics file, you may have a corrupt installer or some other problem with the install path. But usually, if none of the graphics load, the game should just start up with all blank textures - so it might be some weird video card or driver related issue, like running out of VRAM or something odd.
LOADED TEXTURE FROM DISK: [gui/recipes-button] ref: 1 idx: 48The file "savescreendefault.png" it's fine and in its folder.
PRECACHING: gfx/gui/resolution.png
pos [18], file :gfx/gui/resolution.png
LOADED TEXTURE FROM DISK: [gui/resolution] ref: 1 idx: 49
PRECACHING: gfx/gui/ripples.png
pos [15], file :gfx/gui/ripples.png
LOADED TEXTURE FROM DISK: [gui/ripples] ref: 1 idx: 50
PRECACHING: gfx/gui/save-menu.png
pos [17], file :gfx/gui/save-menu.png
LOADED TEXTURE FROM DISK: [gui/save-menu] ref: 1 idx: 51
PRECACHING: gfx/gui/savescreendefault.png
pos [25], file :gfx/gui/savescreendefault.png
done loadFonts
pos [-1], file :gfx/cursor
LOADED TEXTURE FROM DISK: [cursor] ref: 1 idx: 5
pos [-1], file :gfx/cursor-look
LOADED TEXTURE FROM DISK: [cursor-look] ref: 1 idx: 6
pos [-1], file :gfx/cursor-burst
LOADED TEXTURE FROM DISK: [cursor-burst] ref: 1 idx: 7
pos [-1], file :gfx/cursor-swim
LOADED TEXTURE FROM DISK: [cursor-swim] ref: 1 idx: 8
pos [-1], file :gfx/cursor-sing
LOADED TEXTURE FROM DISK: [cursor-sing] ref: 1 idx: 9
dark layer init
Loading EXT_framebuffer_object (256, 256)
Done
Dark Layer: using framebuffer
dark layer togle...
done
Creating console
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pos [-1], file :gfx/glow