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Support / Re: Major issues/unplayable
« on: April 03, 2010, 10:50:07 pm »
There all fixed only took me all day..
I forced the SDL library to use wgl_swap_buffers instead of GDI.SwapBuffers
Now i was going to look where SDL decides which to use but suddenly it already selects wgl_swap_buffers and the game runs fine.
To sum it all up:
ATI selects wrong openGL driver fixed by:
Start regedit
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\ati2dvag
Change DLL value from "atioglx2.dll" to "atioglxx.dll"
After that SDL (simple directmedia layer) messes up.
This fixed itsself for me so i don't really know what to do with it.
So much work for a demo
I forced the SDL library to use wgl_swap_buffers instead of GDI.SwapBuffers
Now i was going to look where SDL decides which to use but suddenly it already selects wgl_swap_buffers and the game runs fine.
To sum it all up:
ATI selects wrong openGL driver fixed by:
Start regedit
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\ati2dvag
Change DLL value from "atioglx2.dll" to "atioglxx.dll"
After that SDL (simple directmedia layer) messes up.
This fixed itsself for me so i don't really know what to do with it.
So much work for a demo
