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Messages - t3mp3st

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Off-Topic / Re: We've got a spambot infestation.
« on: September 23, 2009, 11:17:32 pm »
Look at the bright side... It draws members back that haven't posted or visited the forum in ages.

Of course the julietprincess15, yes 15, will (hopefully) mean few would be dumb enough to reply to such an email...

2
General / Re: Aquaria Userbar?
« on: December 30, 2007, 03:53:57 pm »
Another I made the day it was released :)



3
Gameplay / Re: ...haven't i seen this before ???
« on: December 20, 2007, 08:39:09 pm »
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and then I thought... jep... it reminds of this
An even better candidate for those would be the spiny enemies in the kelp forest.

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Or the creatures that jump from wall to wall... did nobody think of this
when he/she saw them for the first time ?
There is also a similar looking boss in Blaster Master (also featured on the cover of the game).  Metroid does predate Blaster Master by about 2 years though.

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so - did anyone find other allusions ?
(btw - I think nobody mentioned it before, but did you know that when you hold down the left mouse button in the main menu, the little fishis start to swim faster and circle wider around the cursor ? no ? now you do)

No, and no.  But now I'm sure that I will be looking.


On a side note, most videogame enemies are based around real life creatures, so it's not to surprising...  Definitely shows where some of the inspiration may have came from though (aside from actual sea life of course.) 

4
Gameplay / Re: Aquaria Speed Runs
« on: December 16, 2007, 11:17:15 pm »
I was wondering how long it'd be before this topic sprung up.  I myself am far from attempting it, as I'm still pretty awful at using walls for speed.  Not to mention wanting to complete the game, (and as near 100% as possible) at least once before considering.

Have to say though that I'm impressed with the time, would love to see some vids or something eventually.

5
Gameplay / Re: Do armor effects still apply when in other forms?
« on: December 16, 2007, 11:07:50 pm »
Heh, until this thread I thought that the armors were simply visual, had no idea they had any effects.  ...Although I admit to wishing they did... guess wishes do come true :)

6
Modding / Re: Jukebox mod
« on: December 15, 2007, 04:28:40 am »
Very cool idea.  I've left Aquaria running just to listen to the music, and now it's just that much easier :)

7
Gameplay / Re: Blowing bubbles (spoilers)
« on: December 12, 2007, 03:41:41 pm »
In fish form,  your right-click action is to blow bubbles.

Do these have any purpose other than being a humorous distraction?  I've tried blowing bubbles at several enemies and none seem to react.

Kills the last boss in one hit.

Why not, it worked in Megaman2.

I haven't got them to do anything, although I got the form rather recently.

8
Gameplay / Re: kelp forest boss
« on: December 12, 2007, 07:02:35 am »
Exactly... You'll know when you are damaging her because she'll flash red.

Warning though, as she takes damage she sends more stuff for you to deal with.

9
Support / Re: Website errors in Firefox
« on: December 08, 2007, 05:51:10 am »
Fine for me, maybe Firefox version?

Mine's 2.0.0.11

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