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Modding / Re: Aquaria: Sacrifice v1.05
« on: March 06, 2010, 12:28:24 pm »AleeexSorry... never heard the word "Tarry" before... so it seemed kind of odd to me.
I really appreciate this! Yes the sparkle effects were intended and I think that turned out to be my best looking map. Tarry appears to be spelled right to me.
The fish guarding the plushie is the exact same code as in vanilla Aquaria; you could get past it there without fish form.Yes, but I believe it was further in a cave then, making it harder to sneak past?
Either way, wasn't attacked or hurt until I swam back out of the cave. <.<
Which Walker's legs are you talking about? The one in the map or the one displayed to the right of the dialogue tree?The walker behind the textbox, his legs appear on top of the box.
There are reminders to return to the Walker if you attempt to leave the Forest to swim to Mithalas or use the transit turtle.Oh.... Heh, I thought I'd just swim up north to explore, but saw a continuation only... so I figured, "here'd be a good place to set up a reminder".
I have a bad short term memory at times... so I'd appreciate small reminders here and there. ((Or, possibly a "quest" list, somewhere))
The Walker animation sequence was an experiment to see how "sprucing" up a DT to be a bit more like a cutscene would look.Ah. Would it be possible to follow my suggestion, or 'd that be too much trouble for no gain?
Always looking to improve stuff.

((My first BETA that I do for fun, not for profit))