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Messages - Ghost13

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Modding / Breathing Air
« on: August 11, 2010, 08:44:17 pm »
I'm going to make a mod where significant part of the puzzels will be the Running out of breath effect, so character will have to seek for openings to breath if there is any way to make this effect in aquaria, since as Far as I know all creatures (exept monkey though :) ) are not needed to breath air.  Also if it's possible to make some collectables which repelenish the air in character.
Thank you very much for the grat game.

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Modding / Ecco the Dolphin Mod for Aquaria
« on: January 17, 2010, 06:16:01 am »
When I played Aquaria it strongly reminded me the time like 1994 when I have my Sega and played Ecco the Dolphin I think the whole concept of underwater adventure\puzzle\explorer was highly inspired by the Ecco the Dolphin Game. So I thought that Aquaria actually have all nececerry resorses to make Ecco the Dolphin Mod using the Aquaria graphic, sounds and the Engine.  The only issue will be to rebuld the levels and make some scripted scenes rebuilding the dialoges levels and puzzels of the originall Ecco the dolphin game.

The Ecco the Dolphin involves:
-Open waters like tileset
-Surface tileset
-Deep caverns like tilest
-Ice caves   
-Machine tiles
-Atlantis city
-Dolphin models

The only issue can be the levels when ecco travels to the deep past (but it can be done with forest tileset with some minimum aditional graphic. 
Also the last boss Vortex shuld be drawn from sratch as well as that DNA thing that Ecco meet trow the game. It's still looks like a challange but it's looks like it can me made as mod for aquaria. Since I can really play the original Ecco game even with Sega-emulator since the controls are suck and the graphic suck even more.

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