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Messages - 2disbetter

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1
Games / Re: Mac Indie Games
« on: October 02, 2008, 08:45:24 pm »
They're different. Most obviously, OpenGL is more portable. OpenGL is an open standard and offers extensions, which mean it can take advantage of new hardware features faster, while DirectX is not, and can't without Microsoft's say-so. DirectX includes features other than Direct3D for input, networking etc., whereas you have to find other solutions  for those things if you use OpenGL. DirectX expects you to manage hardware, OpenGL implementations do so themselves.  The way you interact with them also differs, predictably enough. In terms of performance the difference isn't obvious, particularly considering issues like poor support for OpenGL by Microsoft supplied drivers and Vista drivers.

So... yeah. Different.

Not rez this thread, but I felt like chiming in here. It should also be noted that OpenGL is all but dead atm compared to DirectX  which is thriving. It's all really about the support structure for both. Whiel Direct x requires more from it's coder, it allows for more.

I've seen a game on both the PC and Mac maxed out, and the PC version blows the mac one out of the water. It's not becuase of hardware, but it;s software. But windows on the mac, and you'll see the same graphics.

So while openGL has potential as it always did, it will never be able to compete with Direct X without the kind of backing Microsoft can provide.

That being said, DirectX is doing some pretty amazing things to advance the gaming graphics side of the house.

2d

2
Support / Re: PLEASE ADD A quick quit option
« on: October 01, 2008, 09:54:38 pm »
BAn? Who got banned? Why?

3
Support / Re: Cannot change registration / menu name [Solved] impossible
« on: October 01, 2008, 09:48:18 pm »
Disregard, issue solved. Contacted Plimus.

Keep up the great work guys!

2d

4
Support / Re: Two things I want before I buy it
« on: December 20, 2007, 05:33:39 pm »
You already did torrent it, as referenced by your above post. So don't try that high and mighty crap here. You did torrent it and then flaunted it in all of our faces. What your some kind of hero for buying the game?

The saying exist here too, doesn't mean it's a good thing. (I don't speak for bit blot)

I was not attacking your wants, just the manner in which you asked for them.

2d

5
Support / Re: Slowdown problem.
« on: December 18, 2007, 05:44:54 pm »
Your measly 7300GS is prolly better than the built in video of your laptop. It's a common misconception that a fast processor means fast video and graphic performance. The CPU now a days can only do so much.

Try cranking down the resolution on your Laptop, that shoudl help boost your frame rates.

2d

6
Support / Re: Two things I want before I buy it
« on: December 18, 2007, 05:37:51 pm »
For one person, you sure presume to think you are owed a lot.

You probably already did, but for future reference, you should have written your prescious umlauts the old school way: ue ae oe.

Works for most everyone else.

About the widescreen, it's getting worked on, until then you're royal unimportantness can play it windowed, and be glad that your monitor supports the wave of the future.

As for methods of ordering, I think more than enough are provided to accomodate most everyone.

2d


7
Support / Re: PLEASE ADD A quick quit option
« on: December 18, 2007, 04:06:26 am »
Not using Vista at work. Also not running it fullscreen, which means the minimize button on the window key push wouldn't work either.

Also Windows + Tab in Vista does the 3d tile flip thing, and that is not what I want either, as that's just yelling I'm hiding something.

At any rate we don't use Vista at work. Just XP Pro.

2d
Run it in a window instead and use a big window that looks like work (whatever you are supposed to do) to Alt-TAB into.

This is what is currently being done. However the desktop is usually more cluttered than that. Instead of work arounds that can and could not work, a simple boss key would do fine.

Also the transparency does not matter either as it would be obvious something was getting hidden.
Thanks for the suggestion though.

Mush Man, thanks but as I've said before I'm not using Vista at work.

Also Alt + Tab does work in windowed mode in XP and Vista. (same in fullscreen)

2d

8
Support / Re: PLEASE ADD A quick quit option
« on: December 17, 2007, 01:52:12 pm »
Not using Vista at work. Also not running it fullscreen, which means the minimize button on the window key push wouldn't work either.

Also Windows + Tab in Vista does the 3d tile flip thing, and that is not what I want either, as that's just yelling I'm hiding something.

At any rate we don't use Vista at work. Just XP Pro.

2d

9
Support / Re: PLEASE ADD A quick quit option
« on: December 15, 2007, 08:50:49 pm »
Bouncing out is fine, but concealment is what is important. If as soon as the game is paused due to it not being active if it would auto minimize that could be a solution as well.

2d

10
Support / Re: PLEASE ADD A quick quit option
« on: December 14, 2007, 04:29:26 pm »
You should. You don't know what my job entails or why I don't have more work, and you are making broad generalizations off of little information. I could say that you fit this same mold simply becuase you are student and are posting on this forum instead of studying or doing school work.

However I agree that what an individual does affects the whole.

2d





11
Support / Re: PLEASE ADD A quick quit option
« on: December 14, 2007, 03:59:39 pm »
:D about playing at work, thats all.

Ich weiss nicht ob ich dich richtig verstanden habe. Aber meine Antwort:

Ich erledige meine Arbeit und dann speile ich etwas bis ich mehr zu tun habe. Meine Arbeit kommt auf jeden fall vor dem Spielen. Es ist nicht meine Schuld dass ich nicht mehr zu tun habe. :)

Translation:
I'm not sure if I understood what you were saying, but here is my answer:

I always finish my work, and play becuase I don't have work to do. My responsiblities always come first before play. It's not my fault that I don't have more to do.

PS: Sounds like you're really mad at free loafers. Anyone who has a job can't be labeled as such.

Back on point:

Boss Button owns.



12
Support / Re: PLEASE ADD A quick quit option
« on: December 13, 2007, 08:47:04 pm »
:) I thought I was busted a few times when my boss walked up behind me a few times. I've had to open programs a specific way so I can just alt-tab to switch to a app that would cover the game.

So far it's kept me out of trouble.

Like I said not critical, the game is amazing, just if something if you're bored that shouldn't take too much effort to encorporate into the current build.

2d

13
Support / Re: PLEASE ADD A quick quit option
« on: December 13, 2007, 08:36:21 pm »
I would say more like "Quit to menu" and "Quit to OS" when you hit Escape in the game.

This.

I mean it's a small grievance, but would be nice to have a faster method of leaving the game.

CTRL-ALT-DEL, is like saying to crash your car when you want to turn it off.

2d
 


14
Support / Re: PLEASE ADD A quick quit option
« on: December 13, 2007, 07:43:37 pm »
bumpditty

2d

15
Support / PLEASE ADD A quick quit option
« on: December 12, 2007, 11:53:37 pm »
Please make it so I don't have to confirm twice to quit. It would be nice to have a quit to windows/linux/osx option from within the game.  Playing at work, I often need to quick quickly. I'm almost been caught several times. Hahaha.

2d

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