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Messages - Kasofa

Pages: [1] 2
1
General / Re: Care to list your top five favorite songs in Aquaria?
« on: October 14, 2010, 08:55:29 pm »
Worship 5: Epic feel, it really wrapped things up. Whatever just happened, it's come to a point and must be dealt with.

Seahorse: Horsies! It's just a good song.

Openwaters: This is Aquaria.

Undiscovered Waters: Dang this place is big.

Icy Waters: Wow, I just listened to that one. Really sad, but also christmas-y.

-K

2
Modding / Re: Entities or nodes that 'fall' when Najia clings to them
« on: December 08, 2009, 08:25:20 pm »
you mean this?

Code: [Select]
function songNote(me, note)
bone_alpha(eyeglow, 0.5, 1)
bone_color(eyeglow, getNoteColor(note))
end

function songNoteDone(me, note, timer)
if timer > 1 then
entity_setState(me, STATE_OPEN, 2)
end
bone_alpha(eyeglow, 0, 1)
end
I'm thinking something like this.
(This might not be the correct code, because I do not know the tags for this.)
Code: [Select]
avatar_isOnWall(me)
   vibrate, then
      entity_addVel(me, 0, -10)
         entity fade
end
[/code

-K

3
Modding / Entities or nodes that 'fall' when Najia clings to them
« on: December 08, 2009, 07:04:47 pm »
Is it doable? I would like to figure out Lua, and had this idea. I can't quite figure out how to accomplish this.
Sorry if this post isn't that clear, I can't figure out what I'm trying to say.

-K

4
General / Odd question
« on: December 07, 2009, 10:43:35 pm »
I'm not sure if this is the correct place to put this, if it isn't, I will delete the topic (?).
Ok, here goes;
Where are the 'aleph' graphics set used in Aquaria? I realized that I hadn't seen them while playing through the game, and was a little puzzled.

-K

5
Modding / Re: How to scale tiles?
« on: December 07, 2009, 08:37:18 pm »
I meant that I added the anemones to the file, and they appear in the tile-edit cursor when I scroll with 'e' and 'r'.
I added the anemones to the main.txt file, my map file says ' tileset="Main" '.

-K

EDIT: My tilesets file is called main.txt. Sorry for not clarifying.

6
Modding / Re: How to scale tiles?
« on: December 07, 2009, 06:35:43 am »
I'm not entirely sure how to make sure that it's for the right file, but I'm pretty sure it is. I added the anemones without trouble.

-K

7
Modding / Re: How to scale tiles?
« on: December 05, 2009, 08:16:40 pm »
Ok, so now these tiles aren't showing up when I put them in my tilesets.txt
Code: [Select]
59 bg-rock-0026
60 bg-rock-0020
61 bg-rock-0015
62 bg-rock-0010
63 bg-rock-0009
64 bg-rock-0008
65 bg-rock-0001
66 bg-rock-rep-0002
67 bg-rock-rep-0001
68 bg-rock-rep-0003
69 bg-rock-rep-0004
70 grass-tile-0002
71 grass-bed-0001
72 grass-bed-0002
73 grass-rock-0001
74 grass-tile-0001

I'm not really sure why. Sorry to bother you guys again.
Thanks TheBear!

-K

8
Modding / Re: How to scale tiles?
« on: December 04, 2009, 04:36:12 am »
Sorry to double post. I can't get the node 'sleep' to work. I put the file node_sleep.lau in my scripts file, and when I drop a node, name it 'sleep' nothing happens. No glowy-mouse-effect, right clicking does nothing. Is there anything I'm doing wrong?

-K

9
Support / Re: Oops! I screwed up some of the graphics.
« on: December 03, 2009, 05:00:11 am »
I believe it was the bikini body, but, as I said in my above post, I already tried replacing it.
Thanks, I'll try a reinstall. If I reinstall, will it change my save files/mods?

-K

10
Modding / Re: How to scale tiles?
« on: December 03, 2009, 02:25:10 am »
 :-[ Oh. Thanks.

-K

11
Support / Oops! I screwed up some of the graphics.
« on: December 03, 2009, 12:21:48 am »
How can I replace any graphics that I have accidentally opened/changed/saved? In my game I get a white block instead of the graphic.
Also, I have downloaded/replaced the messed up graphic with one that a person on the ASW boards gave me, but it still has the problem.

-K

12
Modding / Re: Sprite Mods
« on: December 02, 2009, 10:13:05 pm »
*Bang!*
Just kidding. This will be really nice if I ever get into playing the mods other people make! Thanks!

-K

13
Modding / Re: How to scale tiles?
« on: December 02, 2009, 09:58:16 pm »
Thanks, TheBear. I looked at what you are working on, and I must say, it looks incredible.
Also, how do you make transfers between maps? (if possible?)
And, how can you drop nodes? When I'm in Node Edit Mode, I press the spacebar, and nothing happens.

-K

14
Modding / Re: How to scale tiles?
« on: December 02, 2009, 06:34:51 pm »
Thanks Hiro.  :)
Also, is there and easy way to line them up, so they loop?

-K

15
Modding / How to scale tiles?
« on: December 02, 2009, 06:14:37 am »
I can't figure this out, any help would be nice.

-K

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