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General / Re: Demo: says price is $30 still
« on: September 29, 2009, 08:13:17 pm »
I prefer the mouse. A high-quality mouse seems more fluid than a gamepad (and can be used to play the game one-handed). It's annoying to have to switch between the gamepad and keyboard/mouse to sing. The best benefit of a gamepad IMO is the ability to lean back while playing.
Oh, I haven't had any problems using the gamepad to sing, really.  Just open the singing menu and then press in the appropriate direction.  I think the gamepad adaptation is actually very well done, and for control's sake, superior to the mouse.  (I don't have all that good a mouse, though, it must be said -- standard $20 Logitech.  Then again, this is what the average joe who plays the game will have.)

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General / Demo: says price is $30 still
« on: September 28, 2009, 09:51:13 pm »
Just a heads up, as I'll bet a lot of people who post here own the game and haven't played the demo in a long time ... but the demo says the game costs $30, but on the website it's $20.

It's not a HUGE deal, but in terms of selling a really fantastic, under-appreciated game, people seeing a $20 price tag vs. $30 for an indie game is a massive difference.  $30, for many people, is utterly unthinkable, no matter how good a game is... but $20 is starting to get into the reasonable territory.  ($15 or $10 of course being "wow, got to buy this" for a game this good.)

That $10 gap could also be the difference between someone doing the right thing and supporting a really top-notch indie developer ... and then just pirating it.  (Though even if they do the latter, hopefully they'd have enough sense to eventually buy it if they find they get a lot of enjoyment out of it.)


Also: anyone else find that the gamepad works a lot better than the mouse?  I found that the mouse controls are pretty well-done, but, for example, already the first boss battle became kind of frustrating with lack of mouse precision until I plugged in my gamepad, after which it was a lot more playable.  I love Aquaria's freedom of movement, and haven't felt this interested in exploring since Super Metroid (to which I see a few somewhat obvious in-game references).  The mouse enhanced that somewhat, but the gamepad lets me be far more precise.

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