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Messages - achurch

Pages: [1] 2 3 ... 6
1
FYI, version 1.1.1 is now up (or should be very soon, depending on how long it takes to propagate to various Apple servers), and it should fix the achievement-related crashes. Let me know if you have any further problems.

2
Hmm, it's possible there's still some Game Center management going on in the background -- sorry about that. In any case, it should be fixed in the next update.

3
There's an update in the pipeline -- this was caused by an unexpected Game Center compatibility issue.
You can work around it by not signing in to Game Center when the game starts (you may need to sign out in the Settings app first). Once the update is out, if you sign in again it'll sync any achievements you've earned in the meantime to the Game Center servers.

4
Aquaria for iPad / Re: Coward and recipe achievment questions
« on: September 22, 2017, 04:47:28 pm »
The Coward drop and recipe bugs should both be fixed in version 1.1.

5
Aquaria for iPad / Re: Coward and recipe achievment questions
« on: October 23, 2014, 10:11:15 am »
I cannot get the Coward to drop any items.

Oops, it looks like this is my fault -- I accidentally broke it while adding suspend/resume support, and we didn't catch the bug before release. Sorry!
I don't know if there will be any more updates, but if there are I'll make sure to fix it.

I don't know what this 0 in ing_setLifeSpan(ing, 0) does (the function does not exist on the pc), whether it sets the ingredient to never despawn, or if it makes it disappear immediately.

It's the former -- this is used to ensure that rare items don't despawn (unless you move to a different area).
FYI, the bug is that the test at the top of dieNormal() should be "v.drop == 0" rather than "v.drop == 1".

Hey, thanks for the quick reply!  Unfortunately, those changes rendered the game unloadable, forcing a deletion and reinstall that wiped my data.

iOS automatically checksums all installed apps to prevent people from modifying them, so unfortunately you can't edit the data yourself.

6
General / Re: Aquaria for Android available on HIB
« on: July 08, 2013, 09:47:23 pm »
both menu and game are black, I can see the UI though.

Belatedly, this reminds me of an Android bug I've seen on some devices in which the thumbnail in the Recent Apps list only shows the UI and not the game screen. Out of curiosity, if you open the world map can you see the game screen underneath it?

7
General / Re: Aquaria for Android available on HIB
« on: July 08, 2013, 08:51:44 pm »
Hello everyone.
I recently got my copy of the game on Humble Bundle and now I have the following problem:
I play on Asus Padfone (1GB RAM, Qualcomm Snapdragon S4 1.5GHz dual-core, 32GB internal + 32GB SD, Android 4.1.1). When I play the game in phone mode(resolution is 960x540) the game runs fine, but when I try to start it in tablet mode(resolution is 1280x800) I can see intro, but both menu and game are black, I can see the UI though. I tried to reboot, but it doesn't help.
Is there anything I can do to fix this?

That sounds like a device issue. I'll try to find such a device to test with, but see if there are any graphics settings you can change, particularly "high quality" or "fast rendering" or similar options -- there may be an ASUS-specific driver or something that's interfering with the game.

8
General / Re: Aquaria for Android available on HIB
« on: June 21, 2013, 08:35:36 pm »
Samsung provides some tools to test pen input with the Android emulator here, but I have no idea how useful they would be, that stuff is way over my head ;)
If I could test anything for you on a physical Note 2, just let me know.

Thanks for the link. Unfortunately, my first impression from reading the documentation is that Samsung decided that their new stylus is too special to use the standard Android input framework, so that explains why you can't use it with Aquaria. :/ I hate to sound like I'm shoving the blame onto someone else, but you might try complaining to Samsung about this -- hopefully with enough feedback, they'll fix their stylus driver to work better with Android.

9
General / Re: Aquaria for Android available on HIB
« on: June 21, 2013, 05:31:11 pm »
I wonder why can't the stupid thing (the pen, NOT Aquaria!  ;) ) always work in some sort of basic mode where it just pretends to be a finger? Some games seem to work like that, maybe it's related to whether the game gets it's touch input from some higher layer of Android, or talks more directly to the hardware?

I'm curious -- does the stylus just not work at all? My understanding of the Android API is that it should be reported as a normal touch, just like using a finger. Unfortunately I don't have a Galaxy Note to test with, but if I have a chance I'll see if there's anything I can fix.

10
General / Re: Aquaria for Android available on HIB
« on: June 21, 2013, 12:14:06 pm »
Huh, got an achievement for getting to Open Waters but I see no way to view achievements.  Or am I missing some obvious friendly button somewhere?

They're at the bottom of the help text.

11
General / Re: Aquaria for Android available on HIB
« on: June 21, 2013, 12:47:07 am »
I may try and recreate the game crashing on opening the menu in the first few areas and upload the logcat, since that might turn off a few people playing.

By all means, if you can reproduce this please send me a log dump (achurch at achurch dot org) and I'll see if I can fix it.

12
General / Re: Aquaria for Android available on HIB
« on: June 20, 2013, 11:49:01 pm »
I just created account to write that aquaria is unplayable on LG L5. I can install game, but I can see nothing.  When I start game, screen blinks, then it looks kinda like this: http://www.youtube.com/watch?v=U8yBDZJ4FB0
After a while I can't see anything, because screen refresh falis.

It sounds like something else on your phone is interfering with the game's graphics. One thing that might help is to press the Home button to go back to the Android home screen, then tap the Aquaria icon again to restart the game; that's known to fix display problems on some Android devices.

13
General / Re: Aquaria for Android available on HIB
« on: June 20, 2013, 10:22:23 pm »
Hmm. I don't suppose you're familiar with the "adb" tool? It would be nice to get a look at the exact permissions of the files in question. The code path is exactly the same for the autosave (save-9999.bin) and regular saves, so I can't find any other explanation for why autosaves would work but not regular saves.
Yes, however, I've been having trouble getting this tablet detected on my Ubuntu PC. I have to check that over the weekend.

If you can get it working, please try running these commands:

adb shell ls -l /mnt/sdcard/Android/data/com.bit_blot.aquaria_humble
adb shell ls -l /mnt/sdcard/Android/data/com.bit_blot.aquaria_humble/files
adb shell ls -l /mnt/sdcard/Android/data/com.bit_blot.aquaria_humble/files/save

(Feel free to mail me directly, achurch at achurch dot org, so as not to spam the thread further.)

Quick patch for loading android saves on PC: https://github.com/fgenesis/Aquaria_clean/commit/416b521a12c935d27db2c9fe9904bece5a11533a

Just sent you mail with a summary of the save file changes.

14
General / Re: Aquaria for Android available on HIB
« on: June 20, 2013, 09:41:36 pm »
Did just that, same thing: "Saved Failed".

Hmm. I don't suppose you're familiar with the "adb" tool? It would be nice to get a look at the exact permissions of the files in question. The code path is exactly the same for the autosave (save-9999.bin) and regular saves, so I can't find any other explanation for why autosaves would work but not regular saves.

A couple other things that come to mind:
- If you go back to the title screen after "Save Failed", has the save file in fact been updated or not?
- Is the autosave file still being updated each time you return to the title screen?

15
General / Re: Aquaria for Android available on HIB
« on: June 20, 2013, 09:18:04 pm »
Oh, so the auto-save file is in fact being written? In that case, perhaps it's a file permissions issue -- it may be that Android is preventing Aquaria from overwriting the files you copied to the device. Try this:

1) Load one of your save files.
2) Press the Home button to go to the Android home screen (leaving Aquaria suspended).
3) Delete the save file from the device.
4) Resume Aquaria.
5) Save in the slot you just deleted.

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