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Games / Re: Making my own video game: Where to start?
« on: December 24, 2007, 03:04:00 pm »
I used to play around with the Clickteam tools. Great fun, even though I made but one complete game in about... 7 years. You can literally get things moving on the screen in seconds. And you can get a basic playable game running in minutes. Takes some learning, as with everything. There is no programming as in written code, instead you use a strange GUI-based logical system of events and actions. It is pretty intuitive, the commands you lay down read in generally jargon-free natural language. Has a nice picture editor too, great for pixel art. Actually I don't know what the new one is like... I'd recommend it to any non-programmer, just remember it's Windows only. I'm not sure what the demo is like, could give that a try.
If you know a bit of C/C++ and want a nice graphics/input/sound/etc lib, I (with all the authority of one who's been fiddling with it for a few hours...) recommend using Simple DirectMedia Layer. I'm using/learning it right now. It's pretty easy to get stuff up and on the screen. It's cross-platform too, and somehow works with a bunch of other languages like Java (and Haskell lol?). And it's free. There are some excellent tutorials online, like this one that tells beginners step-by-step what to do to. Certainly helped me.
And pixel art is super cool, everyone should do it. MSpaint is good enough. GraphicsGale is a better power tool, specifically geared toward pixelage. Right-click for colour grab is love.
If you know a bit of C/C++ and want a nice graphics/input/sound/etc lib, I (with all the authority of one who's been fiddling with it for a few hours...) recommend using Simple DirectMedia Layer. I'm using/learning it right now. It's pretty easy to get stuff up and on the screen. It's cross-platform too, and somehow works with a bunch of other languages like Java (and Haskell lol?). And it's free. There are some excellent tutorials online, like this one that tells beginners step-by-step what to do to. Certainly helped me.
And pixel art is super cool, everyone should do it. MSpaint is good enough. GraphicsGale is a better power tool, specifically geared toward pixelage. Right-click for colour grab is love.