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Messages - Coton

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General / Re: Supported Platforms
« on: July 07, 2007, 02:08:34 pm »
Hi,

At first I wasn't going to bother posting this, but this game seems oddly enchanting. Kind of like Ecco the Dolphin meets Seiken Densetsu.

In any case, I'm a Linux user, and I'd love to get a proper port of this (i.e. no compatibility layer such as Wine), but in all likelihood that will never happen and sadly I'll never get to play this game. There are two major stumbling blocks that contribute to this:

1. You have a small team (1 person in this case) with little experience developing for Linux.
2. Cross platform wasn't an initial objective.

The latter is the real deal breaker here. If cross platform development isn't part of the initial specifications of the project it will take too long and consume too many resources to port it.

Which is a shame, since I'd definitely have bought this game, and no doubt would have enjoyed it. I'm much more console oriented since I stopped using Windows some seven years ago, but I still got all the usual suspects like Neverwinter Nights and UT2004 for Linux.

So I'm not going to ask for a port of this game. I'm instead going to ask Alec to consider cross platform development for future projects since this seems to be the major issue regarding a port to a minority platform, which would otherwise be justified if it didn't consume so many resources.

Just to finish off, did you take a look at how Google made the Picassa Linux port? It's basically the original Windows executable bundled with Wine and hammered into working transparently (i.e. as a single package). I didn't even notice this at first until I listed the running processes. Not something ideal, but certainly a path which would present less resistance.

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