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1
Support / Re: NVidia Video Card Crash?
« on: December 23, 2008, 04:37:19 pm »
That's the NVIDIA recommended driver for your system -- If you are looking for a non-beta, you'll need to go to your laptop manufacturer's web site and get a driver from there or you'll need to check out http://www.laptopvideo2go.com . I've been using laptopvideo2go for years and their drivers are always more updated than the laptop manufacturer's, although NVIDIA did recently start supplying reference drivers for mobile cards.

Personally, I would go with the one on NVIDIA's web site. If you encounter problems, you can always uninstall it and try another driver by the same method I posted.

2
Support / Re: NVidia Video Card Crash?
« on: December 23, 2008, 01:34:54 am »
I think I found a solution to this problem. My guess is the cause is mismatched drivers/OpenGL implementation version, because I have not experienced the driver crash since I did this.

-Go to http://www.nvidia.com/Download/index.aspx?lang=en-us and download the latest version of drivers for your OS/GPU.
-Go to Device Manager
-Click on the + next to Display Adapters
-Right click on your NVIDIA graphics card and go to properties
-Driver tab
-Click Uninstall
-Check "Delete the driver software for this device"
-Windows will want to restart. When it does, it will install default display driver and want to restart again. Do so.
-Install the drivers obtained in the first step, and restart one final time.

Again, I have had no problems playing since I did this. Post if this solves your problem!

3
Support / Re: NVidia Video Card Crash?
« on: December 20, 2008, 08:00:29 pm »
Yes, I've tried the latest official and beta drivers.

4
Support / Re: NVidia Video Card Crash?
« on: December 20, 2008, 07:36:06 pm »
I'm also having this problem -- my display driver will crash and restart (Display driver nvlddmkm stopped responding and has successfully recovered.) and then the screen in Aquaria will turn all white. If I click, I get the notice that Aquaria has stopped responding, and I get the option to Wait for it to respond or to close the program.

I am running on Windows Vista 64 bit and I tried with NVIDIA 180.48 and 180.84 (beta).

There seems to be no correlation with what I am doing at the time.  Sometimes this happens a few minutes after I start a game, and sometimes it takes longer. Here are the last few lines from my debug.log

UNLOADING TEXTURE: roodshrimp
changeForm: 0
lastForm: 1
EnergyOrb : attempt to call a nil value songNote
Path [naija_returntonormalform] attempt to call a nil value songNote
EnergyOrb : attempt to call a nil value songNoteDone
Path [naija_returntonormalform] attempt to call a nil value songNoteDone
turtle : attempt to call a nil value songNoteDone
HERE!
EnergyOrb : attempt to call a nil value
turtle : attempt to call a nil value
Path [naija_returntonormalform] attempt to call a nil value
hit avatar
hit avatar
hit avatar
Saving orb in slot, not charged
id: 11
setting flag [103] to 5011
energydoor : attempt to call a nil value songNote
orbholder : attempt to call a nil value songNote
energydoor : attempt to call a nil value songNote
orbholder : attempt to call a nil value songNote
EnergyOrb : attempt to call a nil value songNote
energydoor : attempt to call a nil value songNote
nautilus : attempt to call a nil value songNote
Path [energyslot01] attempt to call a nil value songNote
Path [energydoor02] attempt to call a nil value songNote
energydoor : attempt to call a nil value songNoteDone
orbholder : attempt to call a nil value songNoteDone
energydoor : attempt to call a nil value songNoteDone
orbholder : attempt to call a nil value songNoteDone
EnergyOrb : attempt to call a nil value songNoteDone
energydoor : attempt to call a nil value songNoteDone
trillious : attempt to call a nil value songNoteDone
nautilus : attempt to call a nil value songNoteDone
Path [energyslot01] attempt to call a nil value songNoteDone
Path [energydoor02] attempt to call a nil value songNoteDone
trillious : attempt to call a nil value songNote
changeForm: 1
lastForm: 0
energydoor : attempt to call a nil value
orbholder : attempt to call a nil value
energydoor : attempt to call a nil value
orbholder : attempt to call a nil value
EnergyOrb : attempt to call a nil value
energydoor : attempt to call a nil value
trillious : attempt to call a nil value
nautilus : attempt to call a nil value
Path [energyslot01] attempt to call a nil value
Path [energydoor02] attempt to call a nil value

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