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Messages - kawsper

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1
General / Re: Aquaria hit the P2P
« on: December 10, 2007, 11:11:54 pm »
Heh, after the P2P release i have started an aggressive advertising campaign among my friends, and it is working  ;)

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General / Aquaria hit the P2P
« on: December 10, 2007, 10:23:43 pm »
Gah.. It was doomed to happen, but Aquaria is on the P2P networks and it hit the networks about 7 hours ago. I am not posting the name of the release.

Its just like Defcon from introversion, pirates cant stay away from indie-games. And it makes me sad, these games have so much atmosphere and love, that they're worth the money. People should pay for quality :) Chris from introversion have said that there were around 10x their sales of the games being used by pirates. I hope that enough of the true fans will be supporting Bit-Blot.

3
General / Re: Music from the trailer
« on: August 08, 2007, 10:20:39 pm »
Do you guys have any plans to press an actual CD of music?  I don't know what it is, but I really like to own game soundtracks.  Ripping them from the game or downloading them (I used DirectSong recently despite everything in my body that told me I shouldn't because it's evil) just doesn't feel the same as getting a nice CD with a case and art and stuff.  From what we've heard so far, I'd completely buy an OST CD.  I have no idea what would be involved in pressing one, though.  Still, even if it was just something slapped together from lulu.com I'd totally go for it.

Another good idea would be, like Linux, including the game itself, is having people make live copies to distribute by orders, and stuff. The paypal would be hell to work through, like, paying systems and junk. I'm sure it would work fine.
Eh...? Paypal IS NOT hard to work with, i can get a Paypal paying website running in about 30 minutes, with a coffee break on 15 minutes included. However, Paypal does take a high amount of the money you pay and i know that the guys behind this game have looked at other alternatives which is better.

4
General / Re: Supported Platforms
« on: July 22, 2007, 12:04:53 pm »
I digged the "robbery" at Digg, it got 5 diggs, so we i think we have gotten a few new members on that account.

http://digg.com/linux_unix/Bit_Blot_announces_progress_in_their_Linux_port_of_Aquaria

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General / Re: Supported Platforms
« on: July 09, 2007, 04:36:12 pm »
Make a script that searches for the files and find their real path that Linux can see, or simply make everything in small letters and let the game parse the filenames and convert them.

That could be a solution.

6
General / Re: Supported Platforms
« on: July 08, 2007, 12:36:12 am »
So I feel like it would be better to take those ideals, and just start a new OS from scratch, one that is based more around being user friendly.

"Linux is User-Friendly, it's not idiot friendly or ignorant friendly"
http://twitter.com/amin/statuses/128960342

You can do that and still use Linux. Linux is "just" a kernel, it doesn't distinct A and a, its filesystem drivers handles that. All you would need to is write up your own implementation of a filesystem, and then maybe make a new graphical frontend with Linux as your engine.

But sometimes i feel your frustration.

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General / Re: Supported Platforms
« on: July 07, 2007, 12:50:30 pm »
Ugh. The fanboys showed up  ::)

Linux isn't a ideology for me, its a platform where I can do anything in a fast and simple way, which is causing me less trouble in my everyday work. But i'm a little disappointed in BitBlot that thinks all Linux Users are a clone of 'Richard Stallman', and wants everything to be open and free (You know free as in freedom, not in price). We are not a bunch of pirates, just some that like to be more productive, and use the right tool for the right work.

With that being said i use both Windows and Linux. And if Aquaria came out for Linux, then i am one step further to switch to Linux completely. But it is Bit-Blot's game and they own the rights of it, and it is also their time, and money that are being used to create this.

However, my point is that this game is so awesome that i will buy and play it, no matter what. Go create whatever you feel is best, and don't let them push you into something just because they're threatening you with not buying your game.

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