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Messages - RHLinuxGUY

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1
General / Re: Supported Platforms
« on: July 07, 2007, 03:25:36 pm »
Why, this thread certainly got a lot of attention. ;)

2
General / Re: Supported Platforms
« on: July 07, 2007, 12:56:02 pm »
Alec, have you thought about doing preorders?  A couple other companies did this. (RuneSoft and Linux Game Publishing)  Where if a certain number of orders were met, the game will be ported.  Not so much the case for Linux Game Publishig, (that's what they do...) but RuneSoft did that.  And it worked. (Got 200[or was it 400?] orders)

3
General / Re: Supported Platforms
« on: July 07, 2007, 12:28:02 pm »
lol!  *sigh* I believe it's safe to say my collection of games this summer will be one game short for sure.

4
General / Re: Supported Platforms
« on: July 07, 2007, 12:29:20 am »
I second (or 9th?) the Linux port.

I have studied the game, and I'll set aside some dough to buy this game.  Though.  Only if there is a native Linux port.

The WINE/Cedega Lib deal I've seen are pretty bad.

O, by the way, Alec, have you seen OpenAL?  Many (if not most or all) major Linux games, commercial or not, use this to get hardware accelerated Linux Audio. (and/or Windows and Mac)

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