Alright. My post was a bit harsh. I wrote that right after dying.
What follows is random thoughts on games. But before that, I want to say thanks to Alec for being nothing but amazing. Not only did you do an amazing programing job (I'm a programmer too, sort of), but your music is amazing, and you're customer support is phenomenal. I don't know how you do it. So, a MILLION thanks to you!
(not a quote, but looks better)
I love the game; the art is amazing, and the music is great. I'm glad that the game-play has been tweaked a bit to guide people in the "right" way. That's great =D.
I'm a huge fan of indie games since they are a breath of fresh air amongst the boring old mainstreaming games. I visit tigersauce all the time (thanks Derek for this great site). The problem I have found is that they have a tendency of getting really hard, really fast. This really doesn't have much to do with Aquaria; but the same thing happened with Everyday Shooter for me.. Put about 15 hours in and then couldn't play it anymore because I just wanted to throw my computer off the roof after dying 3 times in a row in 10 seconds. But, I suppose this is all part of the growth of the community. I should just play "You have to burn the rope" some more. That makes me so happy =D.
All that said, thanks for the offer. I'm actually not too far from a turtle (I think) to the home area. What would be great is if I had a bit of direction to where to go next: towards the surface, etc... From that I can do the rest. Oh, and is it possible to use the L/R Triggers on the 360 controller? I can't seem to map them.