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Modding / Re: World Maps in Mods (Beta Testers Wanted)
« on: January 29, 2010, 11:49:48 pm »I have not been able to determine actual resolution. As far as I can tell, the game always reports window information based on an 800x600 window.Good point. Do you think it's worth the effort to hack together something to make the map ignore the mouse for scrolling purposes until it is moved, or should I just move the cursor 100 pixels to the left when the map opens?Is it possible to get the game resolution? You could stretch the map to fit or something. Otherwise, if you're going to move the cursor I'd say just stick it in the center of the screen.
Here's the worldmap format, as best I've been able to determine:That could be useful, although it's slightly unfortunate that there's no obvious mechanism to hide a tile after it has been discovered. Also, what exactly do the two scale value do?
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I would like to integrate it in our mod, maybe with modifications too, is it ok ? We will of course mention your name.Certainly. This isn't exactly a useful feature if it isn't integrated into decently-sized mods.
- Edwards