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Messages - aranyg

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Modding / Re: Something like a sequel mod
« on: January 05, 2016, 03:11:14 pm »
Well, ok.  :)

Quote
As soon as you found *anything* of interest, the world map gets a sparkly indicator that tells where to go next.
Sorry, I didn't catch that first time, next time I will look at it.

Again, respect for your work, it would be bad to leave this game without a complete story (because this is the main treasure in this game).
If you need some tester, you can drop a mail me.  ;)

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Modding / Re: Something like a sequel mod
« on: January 04, 2016, 12:23:10 pm »
Hi!

I tried and really liked the sequel mod, it looks really promising. I finished it and found it a little bit short, so I have some questions:
- When will you release the next chapter?  ;)
- How many chapters do you plan?
- About how many hours will needed to complete all chapters? Ok, I know, hard to answer, but I'm really curious.

And some suggestion (maybe late, but who knows):
It was a good thing in the main game that it was roughly clear where I needed to go. There was always a missing ability in each locations, so I cuoldn't reach for example the mithalas priests until I earned beast and nature form, and so on. In this mod, the parts we need to collect (I don't want spoil...) are a little bit randomly placed, I think. And in particular, I don't know if a found all of it... Maybe you should create a marker in the character menu, what are the missing parts, that would make the situation clear, in my opinion.
By the way, great work, hats off guys!

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