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Messages - Morberis

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General / Re: Aquaria on STEAM!!
« on: December 29, 2008, 07:35:54 pm »
Can someone answer the question if we will be able to use our key code to activate it trough steam for the people that have already bought the game?

One of the problems with this is that Valve must be provided with a list of every CD-key printed for the game. That doesn't sound like the sort of info Alec has.

But speaking of Steam... Does anyone else see a problem with this? I hope this doesn't hurt your business.



Why wouldn't he? Cliffski of Kudos and Kudos 2 does. According to his past reports on QT3 I also wouldn't be stranded like I am trying to get the new copy of the game, having me keep a copy of a year old receipt that I need to email you to update IS NOT a good system.

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General / Re: Aquaria on STEAM!!
« on: December 18, 2008, 08:55:18 am »
I don't even know where to dl a copy anymore, luckily I have it archived away but I don't know what I'd do if that backup disappeared.

http://www.bit-blot.com/forum/index.php?topic=1426.0

Its been forever since I had that info, I have my cd key of sorts but that's it.

3
General / Re: Aquaria on STEAM!!
« on: December 18, 2008, 03:02:40 am »
I wonder if the registration keys you get with the full version could be used to activate the Steam one...

Nope. Any chance this could be fixed?

Yes, please allow us to do that.

I don't even know where to dl a copy anymore, luckily I have it archived away but I don't know what I'd do if that backup disappeared.


4
General / Re: Aquaria on STEAM?
« on: November 25, 2008, 10:10:56 am »
I'd like to add that if you do get Aquaria on steam try to allow previous owners that purchased Aquaria through you to register their games, in the same way that people that pre-ordered World of Goo were able to register their copies with Steam using their pre-order serial codes.

It would be a huge service to those of us that have already supported you.
There's likely a cost (to the developer) associated with doing that.  Just think about it for a moment.  Steam made/makes no money from sales of the game outside of Steam, so why would they allow those people to suck up bandwidth on their service,  downloading hundreds of megs?

I suspect for the very few non-Valve games where you can activate external CD keys/serial codes on Steam, the developers/publishers had to make specific compensation to Steam for that privaledge.

I can't seem to find the qoute but I remember Gabe saying that it was free, they did however need to give valve access to the algorithm that generates the keys which almost every publisher refuses to do.

But even if, so? If he can and its not too big a cost it would still be nice if Bit Blot supported us by doing this. Just look at the goodwill that 2DBoy generated when they did it.

5
General / Re: Aquaria on STEAM?
« on: November 21, 2008, 09:39:34 am »
I'd like to add that if you do get Aquaria on steam try to allow previous owners that purchased Aquaria through you to register their games, in the same way that people that pre-ordered World of Goo were able to register their copies with Steam using their pre-order serial codes.

It would be a huge service to those of us that have already supported you.

6
General / Re: Aquaria Garners Positive Feedback from Kotaku Commenters
« on: February 20, 2008, 06:09:58 pm »
Indeed, in fact I bought it based on the publicity there - well tried the demo and then bought it.

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