Bit Blot Forum
Aquaria => Modding => Topic started by: Danger Mouse on January 06, 2008, 01:15:53 am
-
How did you go about animating the death scene tiles? or is it just a teleport without Naija and added fade effects to transition? ::)
-
Those are actually hard coded. But you could use a script + animation file to accomplish the same thing.
e.g. add the graphics as bones to an animation file
get pointers to the bones in the script
alpha them all to 0
fade in the ones that you want to see over time
-
That was one of the things that severely creeped me out in this game...death. Her eyes go all rolled-up and her mouth is all contorted....not a graceful death at all.
-
Think actual fullscreen animated intro's could be accomlished using the bones script method?
-
Yeah, the in-game cutscenes are scripts and animations.
Currently the full game intro (bit with the flying city) is a hard coded thing, but it uses animation files so it could have also be done in scripts.
-
Outstanding! That's just what I wanted to hear.
Thank you. :)