Bit Blot Forum
Aquaria => Gameplay => Topic started by: thYme on December 29, 2007, 02:19:51 pm
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So what's the deal? Why is it always a random screen with:
a. Windmills
b. Birds
c. Dragon
Does this effect gameplay? Is it just to confuse people? Anyone got a clue?
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Any reason why it can't be a random intro simply because the devs thought it would be interesting?
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Uh, you mean the Bit Blot logo bit? The intro sequence is the one with the boy's floating town getting smashed with meteors.
The bit before that is just a logo.
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I mean the landscape you see right after the bit blog logo. I'm sure I've played a game (don't recall which one) where certain details in the menu/intro influenced the gameplay. Could be the same in Aquaria.
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sometimes the landscape doesn't include the dragon or the windmills >.< so random
or sometimes, all of them are there...
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I always just thought of that as the "lead-into bit-blot logo sequence". Alot of devs have things like that. Ever play a game by Raven Software? They have a flock of birds turn into their logo. I don't think it's anything important.
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I've always thought it indicated some sort of debugging information.