Bit Blot Forum
Aquaria => Modding => Topic started by: Dornil on December 17, 2013, 08:03:18 pm
-
I am now trying to do some Naija's skins modding; encountered a certain issue: I don't understand how her cape works. Removing it is not a problem (through simple sprite editing) but adding one is a different story. In other words, I want to add a cape to the Mithalan costume, preferably a new one, with separate texture. How do I do it?
-
There's a certain issue with capes -- they need to be added to the game's gfx/naija directory; adding them to _mods/xyz/graphics/naija doesn't work.
That said, the naming scheme is simple: "naija/cape-COSTUME.png". So for mithalan it should be cape-mithalan.png. It checks whether the file exists before it tries to set the cape.
(Haven't tested it, but should work that way.)
Details in Avatar::refreshNormalForm(): https://github.com/fgenesis/Aquaria/blob/master/Aquaria/Avatar.cpp#L4102 (warning, derpcode)
-
That simple??!:) Thank you!