Bit Blot Forum
Aquaria => Support => Topic started by: Lim-Dul on December 09, 2007, 02:48:33 pm
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Recently I posted about the problems I was having with Aquaria not scaling properly when using the 1280x960 resolution on my 1280x1024 monitor (many modern LCDs use a 5:4 aspect ratio - it's actually non-widescreen).
Well - I found a very simple (and "clean" - you only edit a configuration file) workaround - I wonder why Alec hasn't mentioned this:
Go to your Aquaria folder and open init.cfg with the notepad or any other plain text editor.
You'll find a line similar to this one:
1280 960 32 1 1 0 255 0 0 1 1 0
As you can see the first three numbers represent the horizontal and vertical resolution and the color depth.
I (obviously) changed the line to:
1280 1024 32 1 1 0 255 0 0 1 1 0
Et voila! It works perfectly although the image is stretched a bit.
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I love you so much
Changed it to 1900x1200 and it works fine. I've literally only looked at it for a couple of seconds but there's some screenies to show it working
http://i44.photobucket.com/albums/f34/Rook0792/aquaria2007-12-0920-27-58-60.jpg
http://i44.photobucket.com/albums/f34/Rook0792/aquaria2007-12-0920-28-13-77.jpg
Looks like there's a bit of alaising on some of the background sprites when you're at the higher resolutions.
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Wow, for some reason I never expected that the game would be played on resolutions like that! Thanks for the screens. :)
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Cool - so indeed, this simple workaround works for widescreen monitors as well. I guess you should add it to your FAQ or "common issues" or sth. as long as you haven't fixed that, Alec.
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You are a star. Now we know it works playing them on other resoloutions please add this to the tick boxes for resolution. I was getting pretty vicious headaches running it at 1280 x 960 but at 1280 x 1024 I have no problem at all and no funny issues with the way the game looks.
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Changed it to 1900x1200 and it works fine. I've literally only looked at it for a couple of seconds but there's some screenies to show it working
Well not quite, but I agree it is very nice to play the game in fullscreen on a widescreen monitor. This causes a 33% horizontal stretch however. The game engine only renders a 4:3 aspect without regard to resolution.
You can test for stretching by comparing a screenshot when our fish girl is completely horizontal and then vertical.
I do hope the devs support 16:10 aspect as I think it is preferable to have a full image w/ relatively limited vertical visibility than to have large black bars cropping the image.