Bit Blot Forum

Aquaria => Support => Topic started by: StatikBit on December 09, 2007, 08:39:06 am

Title: Aquaria: To the Dev's: XBLA question.
Post by: StatikBit on December 09, 2007, 08:39:06 am
Are there any plans to bring this to console?

Please contact me if you are interested.
aoSeven21 [_at_] hotmail [_dot_] com
Title: Re: Aquaria: To the Dev's: XBLA question.
Post by: StatikBit on December 10, 2007, 08:18:59 pm
bump
Title: Re: Aquaria: To the Dev's: XBLA question.
Post by: Crizzle on December 10, 2007, 08:43:48 pm
I made a topic about this too:

Click Here (http://www.bit-blot.com/forum/index.php?topic=304.0)

Since there is already support for the 360 controller the only thing left to do would be to get in contact with someone who could make it happen.
Title: Re: Aquaria: To the Dev's: XBLA question.
Post by: barret232hxc on December 10, 2007, 09:27:39 pm
well the main thing is that xbox uses direct x and Aquaria uses Opengl. Basically the way the game is rendered would have to be re-written. The good thing about Opengl is that is alot more portable since linux, mac , and pc can all use Opengl but directx is specific to the pc and xbox , and xbox 360 .  But the game could totally be on xbox live

 but it seems  of a higher calibur than most xbla titles and the standard prices on games for xbla is usually no more than $12 and this game is def worth the full $30 . I would pay the full $60 on xbox to have aquaria on my tv and play from my couch :) but this would require alot more work but hey the game is here and it's awesome and look how quick problems are being solved with patches already being addressed
Title: Re: Aquaria: To the Dev's: XBLA question.
Post by: Crizzle on December 11, 2007, 02:30:47 am
A pricing strategy would have to be worked out. I fully agree that this game has way more content/quality than every other XBLA game. However, Puzzle Quest was the first XBLA game to have above average quality/quantity and it's currently selling for 1200 MS Points which is around $20. I think an XBLA version of Aquaria could be...well, I don't like to say "stripped down" but something could be done to perhaps get it down to $20 value. Or, if that wasn't a viable option, downloadable content could be sold to make up the $10. I'm confident it would work and the quantity sold would surely make up for some of the losses. This would become the #1 selling Arcade game for sure.
Title: Re: Aquaria: To the Dev's: XBLA question.
Post by: StatikBit on December 11, 2007, 05:09:22 am
Well, what i meant was that I am a lead programmer.  If they are interested, I can direct them to a good company to get it up.
Title: Re: Aquaria: To the Dev's: XBLA question.
Post by: Crizzle on December 11, 2007, 05:20:59 am
Well if this is a serious offer then I'd try to contact the developers directly. Sorry if I sound a bit skeptical but the Hotmail account doesn't exactly make it seem serious, no offense. ;)
Title: Re: Aquaria: To the Dev's: XBLA question.
Post by: StatikBit on December 11, 2007, 08:13:44 am
Good point, but it is meant more for msn messenger.  I am online almost 21/7 and is the quickest way to contact / chat.

If they prefer another method that is cool.  Does anyone know the email?
Title: Re: Aquaria: To the Dev's: XBLA question.
Post by: Xenonym on December 11, 2007, 03:31:52 pm
Check their FAQ, it's admin@bit-blot.com.
Title: Re: Aquaria: To the Dev's: XBLA question.
Post by: StatikBit on December 11, 2007, 06:10:41 pm
Thank you.   I found a couple more on their main site via Company section.