Bit Blot Forum

Aquaria => Modding => Topic started by: Lady-Succubus on May 22, 2010, 08:50:30 am

Title: Lady-Succubus's Modding Evolution
Post by: Lady-Succubus on May 22, 2010, 08:50:30 am
I've actually decided to try making a mod, despite my stupidity! =^.^=

Get ready to be barraged with lots and lots of stupid questions. :3

...

Let's start with the first!

Is it possible to make a node script that takes parameters like current, warp, or warppoint does?
Title: Re: Lady-Succubus's Modding Evolution
Post by: Dolphin's Cry on May 22, 2010, 03:45:20 pm
No, but you can extract information from a nearby SETING or SETENT node. Look at the init() function in singbulb.lua for an example.
Title: Re: Lady-Succubus's Modding Evolution
Post by: Lady-Succubus on May 22, 2010, 11:05:14 pm
Thanks ^.^

Next question time!

What are the different sizes of maptemplates I could have? I couldn't find anything about it. :(
Title: Re: Lady-Succubus's Modding Evolution
Post by: frostyfrog on May 22, 2010, 11:20:29 pm
looks like any size from my tests. I haven't tried my screen res or bigger though.
Title: Re: Lady-Succubus's Modding Evolution
Post by: Yogoda on May 23, 2010, 02:28:04 am
Yes, any size seems to work, this is pretty cool.
Title: Re: Lady-Succubus's Modding Evolution
Post by: Lady-Succubus on May 23, 2010, 02:30:39 am
I was under the impression it had to be defined sizes. :/
Title: Re: Lady-Succubus's Modding Evolution
Post by: Yogoda on May 23, 2010, 02:38:31 am
I have a map that is 650*512 that is doing perfectly fine, but if you want to be sure, use the powers of 2 :

256, 512, 1024, 2048
Title: Re: Lady-Succubus's Modding Evolution
Post by: Lady-Succubus on May 23, 2010, 02:44:31 am
So would it explode if I made it 257?
Title: Re: Lady-Succubus's Modding Evolution
Post by: Yogoda on May 23, 2010, 04:19:38 am
Why would you need 257 instead of 256 ? :P
Title: Re: Lady-Succubus's Modding Evolution
Post by: Lady-Succubus on May 23, 2010, 06:16:42 am
It was a hypothetical.