Bit Blot Forum
Aquaria => Gameplay => Topic started by: Zanith on May 21, 2010, 06:41:33 am
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...can they actually be killed? I'm just curious.
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I think I killed one once. I may be remembering incorrectly though.
They can be damaged for sure, though. =^.^=
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Screams, perhaps.
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Or Energy + Inhuman Patience. =^.^=
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I don't see why you would want to kill one, they seem harmless, and they let you ride them!
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Zanith was the violent one! I even decided to leave just about everything in the gauntlet (aside from those poor gate monsters and the 9 or so monsters I used to charge) alive! :3
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Reminds of an indie game called Iji. It's a platformer/shooter, but also combines puzzle elements where aliens destroy most of humanity because other aliens are trying to destroy them. There is a pacifist way to play the game, where you try to get around killing as few aliens as possible, and a not-so pacifist way. I would think that the more violent path in that setting would be more realistic, given the setting, but maybe that's because I got a "genocidal" kill rating the first time I played. [/end off topic]
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Some day when I finally learn how I'll make a mod with a moderate number of enemies attacking you at the beginning.
If you kill them all, it throws a brutal map at you next or something. ^.^
If you leave them all alive, you'll get a bunch of peaceful sea creatures plus one or two enemies. :3
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They can be killed, it just takes somewhere around 100 shots...
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Afaik they can't be killed. There was this one guy who clung to one of them with the urchin costume causing permanent damage for 12 hours or more...
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That was me, but let's hop into the source files to get an answer.
Okay, I'm not sure if there's a piece with invincibility in the darkjellyfg.lua, but the health of the big jelly is 60, and that's fairly quickly taken away when you keep shooting it while attached to it with your spiky suit.
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Is it possible to check its health mid-combat (map editor?)? Maybe it just fails to die, and goes into the negative.
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Maybe someone can edit the lua file to somehow output its health every time it gets attacked? ^^;
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According to the Lua script it's health is 60. But after getting damaged its health gets reset to 60, so in order to kill it you would have to be able to deal a shot which does 60+ damage. A normal energy shot deals 1 damage, and one that's been powered up by spicy soup does 1,5 damage, but this is adjustable in the data files.
I had mine set to 100 damage to go through the game a little faster to see if some of my translations fit onto the screen. That's how I've been able to kill it I guess.
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So the only way to kill it is through cheating? xD
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Someone should make a mod where you can ride one (sit on it and control it's movements) and then using it as part of a puzzle.
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Maybe if you ram it into a wall it'll make a bouncyball sound, squash a little, and bounce? =^.^=
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Zoko, they're called seahorses.
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Seahorse jellies? ^.^
*bounces*
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Zoko, they're called seahorses.
That's what I meant, like a seahorse, but it's a giant jelly fish.
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According to the Lua script it's health is 60. But after getting damaged its health gets reset to 60, so in order to kill it you would have to be able to deal a shot which does 60+ damage. A normal energy shot deals 1 damage, and one that's been powered up by spicy soup does 1,5 damage, but this is adjustable in the data files.
I had mine set to 100 damage to go through the game a little faster to see if some of my translations fit onto the screen. That's how I've been able to kill it I guess.
Aha, so that's how it works. Thanks!
@Zoko: That'd be interesting. Dunno what kind of puzzle would require a giant, nigh-invulnerable red jellyfish, but I suspect it would be an awesome one. =P
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Perhaps you have to get it to zap something? ???
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They don't zap anything, they just sit there. xD
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I was thinking more along the lines of using its size to your advantage. Running through a barrier perhaps? Bopping a large boss on the head with it? :-\
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I like the bopping bosses on the head with it idea. Couple it with riding them like a sea horse and you'll have hours of fun! ^.^
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Someone should make a mod where you can ride one (sit on it and control it's movements) and then using it as part of a puzzle.
Actually, that's how I managed to get the spirit form before the beast form.
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You rode it past the current? I didn't even know they go into the current...
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You can ride the jellies? H... how did I not know this? D:
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You can cling onto them. I don't knoe how you would get it to move, though.
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You shoot it, this has been known for quite some time guys.
I believe there was a YT video about it too, but I can't seem to find it atm.
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You even can ride Ekkrit through the current up to the veil. :)