Bit Blot Forum
Aquaria => General => Topic started by: Chief on December 08, 2007, 04:48:03 am
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Why is there no support for 1280 x 1024? Theres support for 1280 x 960 but I thought for a 17" monitor x 1024 is the standard
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That's actually not uncommon, though it can be a little aggravating if you're playing on an LCD where 1280x1024 is the native res. I fall into that category. I honestly don't know why this is sometimes the case, but I've run into numerous games that only list 1280x960 as the nearest option.
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Most wide-aspect monitors have an option somewhere to just display black bars on the sides and maintain the proper aspect ratio.
On Nvidia (Geforce) graphics cards it's a setting called 'Flat Panel Scaling' in the nvidia control panel. Or run it windowed.
(Don't actually run it windowed, it deserves your whole screen)
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I'm gonna work on the whole black bar/widescreen thing at some point! :)
For now its best to use a windowed mode if you're using a widescreen monitor I think.
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just tried windowed mode, and while not perfect, it sure improves things.
I will love you long time if you can sort widescreen though. :-[
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I must say, though, that at high resolution, the game is simple beautiful.
It really feels like gliding through a painting. What native resolution are the actual bitmaps? Or is it all procedural? I've yet to notice a single pixel or aliasing artifact.
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i just wanted to stress the request for other resolutions. the x960 doesnt bother me very much, but there is definitely a need for w i d e s c r e e n-resolutions ::)
i'm not sure if there is any change, but you can change the res via the init.cfg file too. haxx0red 1280x1024 in there and it seems to work - but actually i didnt see much of a difference. the pixel jumps at x960 are just not very noticeable..
and before you guys try and haxx0r widescreen-resolutions in the init.cfg - it gets pretty messy and kinda has the effect magic-1 on the whole game ;)