Bit Blot Forum
Aquaria => General => Topic started by: noneinterested on September 28, 2009, 09:51:13 pm
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Just a heads up, as I'll bet a lot of people who post here own the game and haven't played the demo in a long time ... but the demo says the game costs $30, but on the website it's $20.
It's not a HUGE deal, but in terms of selling a really fantastic, under-appreciated game, people seeing a $20 price tag vs. $30 for an indie game is a massive difference. $30, for many people, is utterly unthinkable, no matter how good a game is... but $20 is starting to get into the reasonable territory. ($15 or $10 of course being "wow, got to buy this" for a game this good.)
That $10 gap could also be the difference between someone doing the right thing and supporting a really top-notch indie developer ... and then just pirating it. (Though even if they do the latter, hopefully they'd have enough sense to eventually buy it if they find they get a lot of enjoyment out of it.)
Also: anyone else find that the gamepad works a lot better than the mouse? I found that the mouse controls are pretty well-done, but, for example, already the first boss battle became kind of frustrating with lack of mouse precision until I plugged in my gamepad, after which it was a lot more playable. I love Aquaria's freedom of movement, and haven't felt this interested in exploring since Super Metroid (to which I see a few somewhat obvious in-game references). The mouse enhanced that somewhat, but the gamepad lets me be far more precise.
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Just a heads up, as I'll bet a lot of people who post here own the game and haven't played the demo in a long time ... but the demo says the game costs $30, but on the website it's $20.
Good catch - changing the notice might just reduce the number of Aquaria pirates too.
Also: anyone else find that the gamepad works a lot better than the mouse? I found that the mouse controls are pretty well-done, but, for example, already the first boss battle became kind of frustrating with lack of mouse precision until I plugged in my gamepad, after which it was a lot more playable. I love Aquaria's freedom of movement, and haven't felt this interested in exploring since Super Metroid (to which I see a few somewhat obvious in-game references). The mouse enhanced that somewhat, but the gamepad lets me be far more precise.
I prefer the mouse. A high-quality mouse seems more fluid than a gamepad (and can be used to play the game one-handed). It's annoying to have to switch between the gamepad and keyboard/mouse to sing. The best benefit of a gamepad IMO is the ability to lean back while playing.
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I prefer the mouse. A high-quality mouse seems more fluid than a gamepad (and can be used to play the game one-handed). It's annoying to have to switch between the gamepad and keyboard/mouse to sing. The best benefit of a gamepad IMO is the ability to lean back while playing.
Oh, I haven't had any problems using the gamepad to sing, really. Just open the singing menu and then press in the appropriate direction. I think the gamepad adaptation is actually very well done, and for control's sake, superior to the mouse. (I don't have all that good a mouse, though, it must be said -- standard $20 Logitech. Then again, this is what the average joe who plays the game will have.)