Bit Blot Forum
Aquaria => Gameplay => Topic started by: Lucifiel on March 12, 2009, 11:13:25 pm
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Okay, so this is the 5th time I'm trying to get out of the possibly last section of the Energy Temple without dying. There is just one problem: Where is the energy holder? I'm getting very tired of trying to find it and dying all the time. This is where I'm located at, btw. Yes, I've read the walkthrough. Do I really have to go all the way back past all those monsters and "moving bars"?
(http://img17.imageshack.us/img17/4300/energystuck1.th.jpg) (http://img17.imageshack.us/my.php?image=energystuck1.jpg)
Thanks! :)
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Yes. There should be a fairly long horizontal shaft visible on your map, and that's where you need to go, and that's where the 2 holders are.
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Thanks for your help, though I guess I'll come back to this game much later. :) I just got incredibly frustrated and lost all my patience when I died for the 10th time.
Just some comments: I really wish that the developers had included a highlighting feature on the map: it's very counter-intuitive to give lots of player freedom but to also "lock in" the player into an area or cause plenty of confusion by not providing a clear, focused direction to the next objective. A more advanced solution would be to put a "Quest" or "Objective" category.
And I don't care if it's supposed to be challenging but it's really annoying when Nadja just starts drifting into some moving object that'd take away her health. I know it could've been my wireless mouse but I swapped it out and same thing occurred. Oh well.
And also: it's probably supposedly part of the challenge factor but she has really bad aiming skills. I got very tired of the combat at one point when there were a ton of monsters and she was fighting like a blind mouse. Yeah I know you've gotta shoot from a distance but I just kinda lost it at some point.
It's a good game and very fun though. Too bad I lost all my patience.
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Make sure the Auto-Aim feature is checked in your game options; that may help the excessive dying. Two other helpful tactics are: binding a rock behind yourself in energy form to block attackers' shots while still allowing your own to pass through, and also not underestimating the potential of your Shield. Shield can deflect most shots in the game, and if you maintain it with the hotkey*, you can keep it up indefinitely.
In terms of unclear goals, well, that is a problem if you need clear objectives all the time. There is never a place aside from boss fights where you get locked in or stuck, though. You can back out of the Energy Temple at pretty much any point.
I don't know about the drifting part, there's a few things it could be. There's current, and that's supposed to be annoying and counterproductive. It could be mouse problems like you said (sometimes it's the mouse drivers that are screwy and not which mouse you're using). Also, Naija drifts for a little bit due to momentum after you stop telling her to move forward. This can be problematic if you're in a tight spot and need to sing, since you can't sing and swim at the same time, but you will still drift when you stop to sing.
*You may find the hotkeys useful: they are the number keys 1 through 0. 2 will put you in energy form, 9 and 0 are shield and bind (I forget which is which).
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Actually, Zeke, there is only ONE way out from the Energy temple, and that's past the boss.
Seeing when you in the beginning 'fight' the spirit and gain the energy song, the door closes behind you, making you proceed.
Only later on, when you revisit the energy temple you can open it again through a nearby orb holder with the orb in it.
And Lucifiel, the path to the orb is pretty linear. I would, like Zeke said, really look if you have that autoaim on, it sounds like you don't.
Also, did you know you can use Ctrl instead of right mouse button?
Or you could even use the WASD keys for swimming and your mouse and right mouse button for shooting.
Hope this helps.
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Actually, Zeke, there is only ONE way out from the Energy temple, and that's past the boss.
Seeing when you in the beginning 'fight' the spirit and gain the energy song, the door closes behind you, making you proceed.
Only later on, when you revisit the energy temple you can open it again through a nearby orb holder with the orb in it.
Huh. That's weird. I guess in this one instance, they wanted to be sure they player went ahead through the semi-tutorial temple, instead of getting confused/confounded and backing out before fully understanding the form. If that's the case, it sounds like it could be set up a little more clearly. Hmm....
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Well, if you could go back, you'd just have the energy form and didn't need to defeat the boss, and that wouldn't work, right?
It's all planned out. =D
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Didn't you already defeated all those monsters? The only thing you need to face again is those blocking lasers. But that is just a matter of timing. (oh and once you go inside the room with the holders, some of the hostiles there have been respawned, but that's about it)
The energy temple is pretty linear, if you get lost here, you'll most certainly get lost once you get to the open waters. Exploring and trying to find your way is a part of the game. To many pointers, and it will reduce the game.
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I think all of the enemies respawn in the cave where he is in. (I believe it is the one with the barriers that you have to switch forms to pass through) There is an exit, but it is not at the very bottom, I think it is one or two barriers up.
Edit: Nevermind, I just took a closer look to where he is on his map. ::) It shows the way through on the map, doesn't it?
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Thanks folks, I finally beat him... mainly 'cos I got really annoyed.
Only 1 thing left...in Home Waters: 1 big giant ball thing that dispenses lots of monsters(can you actually kill it?).
In Open waters now and discovered Mithalas city.
Oops, control buttons: completely forgot about it. Thanks for the tip about the Ctrl thingy. :)
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If you mean the seashell with tentacles coming out of it as big giant ball thing, then yes, you can defeat him.
Attack him with with the energy form and shoot him in the eye and tentacles, you could also drag a rock behind you for defence.
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Make sure the Auto-Aim feature is checked in your game options; that may help the excessive dying. Two other helpful tactics are: binding a rock behind yourself in energy form to block attackers' shots while still allowing your own to pass through, and also not underestimating the potential of your Shield. Shield can deflect most shots in the game, and if you maintain it with the hotkey*, you can keep it up indefinitely.
You mean switch from Energy to Default and vice versa, while attacking the enemies?
And yep, autoaim was on... except I guess my playing must've been kinda wonky... :D
In terms of unclear goals, well, that is a problem if you need clear objectives all the time. There is never a place aside from boss fights where you get locked in or stuck, though. You can back out of the Energy Temple at pretty much any point.
Actually, lack of objectives isn't much of a problem, it seems. I'd feared the game would lock me in: thankfully not.
I don't know about the drifting part, there's a few things it could be. There's current, and that's supposed to be annoying and counterproductive. It could be mouse problems like you said (sometimes it's the mouse drivers that are screwy and not which mouse you're using). Also, Naija drifts for a little bit due to momentum after you stop telling her to move forward. This can be problematic if you're in a tight spot and need to sing, since you can't sing and swim at the same time, but you will still drift when you stop to sing.
*You may find the hotkeys useful: they are the number keys 1 through 0. 2 will put you in energy form, 9 and 0 are shield and bind (I forget which is which).
Yeah... I guess I'll get over the drifting parts. :p Hopefully it isn't some mouse problem or even a motherboard-specific issue.
Yeah the hotkeys are very useful. :)
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If you mean the seashell with tentacles coming out of it as big giant ball thing, then yes, you can defeat him.
Attack him with with the energy form and shoot him in the eye and tentacles, you could also drag a rock behind you for defence.
Awesome... I'm getting out of Open Waters now. :)
One qn btw: there's this blue globe-like object I found in various places. Can anything be done with them?
Also having played quite a bit of Aquaria now, the amount of player freedom strongly reminds me of Divine Divinity(another rpg).
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Once you reach a certain point in the game, you'll be able to open those blue spheres with a form's abilities (there's a total of 8 forms, by the way). :)
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Once you reach a certain point in the game, you'll be able to open those blue spheres with a form's abilities (there's a total of 8 forms, by the way). :)
Cool, thanks! :)
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Btw, what's the best place to stockpile on healing items? I went to the Cathedral twice and died in both times 'cos I didn't have enough healing stuff. There's the cave with crabs and also the Mithalas City but it's grindingly slow and I don't know if I want to spend hours trying to find leaves. And I don't remember what other place has leaves.
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The Veil and Open Waters are the best places, but the former is unreachable until you complete Mithalas.
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Open Waters, huh? :) Back to that place again. :p
Thanks. :) Mithalas... ahh... hope I get to complete that and Kelpie Forest soon.
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* The kelp forest is the best place to find leaves, though you'll be able to harvest the song cave too. Just use bind soong to pull the leaves from the ground, this won't always yield leaves, bones bulbs and berries are also common, and with some luck Leaf Poultice.
* The open waters are the best place to find eggs and small eyes. (the money and their breeders) But there is one spot inside the Mithalas Cathedral where you can hunt for money breeders even more easily. With a convenient path to an other area for them to respawn nearby. (around a whirl pool)
* The open waters little bit between the Veil entrance and the Mithalas entrance is the best place to hunt fish (beware the 2 Swordfish), untill you can reach the Veil.
* There is a Camopus in home waters, he is a bit difficult to kill, but drops 4 rubbery meat upon death, so you only need to kill him twice.
+2 heal food:
Egg+fish oil ... + rubbery meat
Leaf+meat ... +fish oil
Egg+fish oil ... + small eye
Also, once you get the hang of the game a bit more, you can avoid being wounded in the first place by sufficiently clever movement, and knowing how to deal with each enemy.
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Disregard my post - SevenMass just posted all the information you need. ;)