Bit Blot Forum
Aquaria => Support => Topic started by: Bloup on December 16, 2008, 01:49:51 pm
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I had never heard of this game before today :-[ but as soon as I tried the demo and learned about the widescreen update (+lowered price...), I had to buy it ! Congrats for the great job and happy anniversary !
A couple questions though :
1) Can we have some details on how the game handles widescreen aspect ratios ? How come it needed specific implementation for a 2D game like Aquaria ??
2) Is it definitely impossible to have the game work in wider-than-16:9 resolutions, like for instance on a triple-screen setup ? (Matrox TripleHead2Go addict here...) ^-^ That "aspect ratio not supported" dialog box is just so frustrating... Any way to manually edit the game's resolution to anything I like ?
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For Number One, check out this (http://www.bit-blot.com/forum/index.php?topic=916.0) thread.
For Number Two, I'm sure there's something in the xml files that you could edit, but you'd probably run right into all the problems Alec experienced in the above thread.
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Hey, thanks a lot for pointing me to the right direction ^-^ Allow me to follow my trail (...wake?) a bit further though...
lol:
(http://bit-blot.com/scrap/aquaria-wide-0008.png)
(1680 x 300)
So it is possible ! :)
That's exactly what I want : to freely toy with resolutions and aspect ratios ! Alas it's not directly possible to do this in v1.1.1 :Critical Error
Aspect ratio for resolution [1680x300] not supported.
Outrageous ! Alec is keeping all the fun to himself !! >:( (j/k)
I totally understand the aspect ratio had to be limited for the whole game to look good and play right.
I just love to have fun with good games in every way : by enjoying the story and gameplay, as well as playing with graphical settings and whatnot. I think modders or "screenshooters" might find that interesting, too.
That's why I'd like to know if/how I can "circumvent" the game's aspect ratio limitations. The solution may be obvious, but I'm just not that familiar with xml...
Any input appreciated ! ;)
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I believe that the picture was simply a cool-looking concept - awesome, but extremely hard to implement.
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There's an easy workaround actually :D
-set to game to windowed mode (i.e uncheck 'Fullscreen')
-set the game to your usual über-wide resolution
-check Fullscreen again.
Voilà ! More-than-widescreen Aquaria for the masses ! ;D
(http://img300.imageshack.us/img300/3047/aquariacutscn2560x683id8.th.jpg) (http://img300.imageshack.us/my.php?image=aquariacutscn2560x683id8.jpg)
Next time you start the game, you may get the "Aspect ratio for resolution [x,y] not supported" error message. Simply use the config tool to set the game back to a "normal" resolution and repeat the trick. You can also stick to windowed mode, but that kind of ruins the game's atmosphere (imho).
Alternatively you can also edit your usersettings.xml\<Video>\<Screenmode> settings so that the game always starts windowed/überwide.